Like every other game in the Fire Emblem series, Genealogy is a tactical role-playing game. Each unit is defined by their class, which determines their abilities, including what weapons they are allowed to use and how their stats improve. Some fight with melee weapons, some use magic, and still others ride on a flying mount. Each character also has a name and unique personality (although there are some reoccurring archetypes). If their health reaches zero, they die and, in most games in the series, there is no way to bring them back to life. This gives players an extra incentive to be careful with them. This could be quite jarring to anyone who has played Shining Force before Fire Emblem where it’s both possible and easy to resurrect dead characters.