Dragon Quest VI has a considerable mystique surrounding it. Released only in Japan on the Super Famicom way back in 1995, Dragon Quest VI, like V before it, was never localized for a western release. As a result, VI was one of two dark spots on the western chronology of Dragon Quest games. Last year, half of this problem was rectified when Dragon Quest V found its way to the Nintendo DS. Now, Dragon Quest VI has also been released on Nintendo's handheld.
At its core, Dragon Quest VI is similar to every other game in the primary series. As a franchise, Dragon Quest is older than even Final Fantasy and has evolved very little, but this is precisely how the most ardent fans of the series like it. Dragon Quest's staples like turn-based combat, random encounters and grind-heavy mechanics are in full effect in Dragon Quest VI. Your enjoyment of the game is therefore contingent on whether those features are your cup of tea or not. Dragon Quest is one of my favorite JRPG series, and I was extremely excited to finally get my hands on Dragon Quest VI after such a long wait. But the game is merely good, and that's somewhat of a letdown for a game from a series with such a storied history.
Game looks and works Great! Thank you.